Trigon is your proto-typical inter-dimensional demonic overlord, who is vastly more powerful than any single Earth superhero, and who is bent on conquering and/or destroying anything he doesn't already control.
I gave Trigon a huge number of Inventing points, which coupled with his already high Intelligence, gives him a total of 125 points to construct spells. I also gave him a really high Knowledge Sorceror roll; this allows Trigon to make an inventing roll in 1 Round, or less, with a high degree of success. Below is a small sample of the types of spells he might use in any one adventure:
While on Earth:
1. Shape-Shifting: any human (15), enhanced realism: analytical (+10), PR=0
2. Dimensional Travel D) Alternate Dimensions (40), PR=12
3. Mind Control: IN save @-14 vs. Psychic (40), IN+CL range, PR=8
4. Mental Ability C) Translation: any human language @fluent (15), PR=0
Anticipating Combat:
1. Disintegration Ray: 4d10 Other Dmg (50), STx2" range, PR=2
2. Super Speed: +2 Turns (20), PR=4 per Round
3. Size Change A) Larger: +40 CPs (40)
Trigon MP Sheet
Cover
Raven MC'd
Father Daughter Talk
I always had mixed feelings on whether Trigon was overused, or not. So often, he was just a bit melodramatic.
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