Wednesday, May 31, 2017

Black Knight

Dane Whitman becomes the Black Knight when he swears to his dying uncle Nathan Garrett (the original and super-villainous Black Knight) to "do good".

For his first mission as a superhero, the Black Knight seeks out the Avengers in issue #48 in an attempt to inform them that Magneto has kidnapped and imprisoned two of their members: Quicksilver and the Scarlet Witch. In typical heroes-attack-heroes comic book fashion, Hawkeye attacks him, thinking he is the original, evil, Black Knight. Hawkeye, Goliath, and the Wasp eventually realize their mistake but the Black Knight decides he has had enough and flies away on Aragorn, his flying horse.

Tuesday, May 30, 2017

Avengers Bronze-Age Roster

Excluding honorary and one-issue members, here is a list of all of the members of the Avengers in issues published from 1970 to 1985:

Beast, Black Knight, Black Panther, Black Widow, Captain America, Captain Marvel, Falcon, Goliath (Clint Barton), Hawkeye (Clint Barton), Hercules, Iron Man, Quicksilver, Scarlet Witch, She-Hulk, Sub-Mariner, Starfox, Thor, Tigra, Two-Gun Kid, Vision, Wasp, Wonder Man, Yellowjacket

Avengers Bronze-Age Timeline

The Bronze Age of comics started in 1970 and ended in 1985. For the Avengers, that means it starts with issue #72 (published Jan 10, 1970) and ends with issue #262 (published Dec 85).

Cover of Avengers #72

Cover of Avengers #262

Monday, May 29, 2017


Hercules joins the Avengers in issue #45, and fights with the team, off and on, for decades.

Sunday, May 28, 2017


Starfox joins the Avengers in issue #243. Starfox quite clearly possesses super-human strength but I wasn't sure whether or not to give him additional super stats. But I figured that since he is an Eternal, the race of humanoids with increased physical and/or mental traits, I went ahead and gave him heightened agility and endurance.

Friday, May 26, 2017

Captain Marvel

After being an "Avenger in Training" for a few issues, Captain Marvel (aka Monica Rambeau) joins the Avengers in issue #232. Here's my take on her abilities using the Mighty Protectors rules. I modeled her ability as a "living energy form" to fly at the speed of light using teleportation of 1 million miles per round, which is close to the speed of light (186,000 miles per second).

I decided to revise some of Captain Marvel's abilities by using a modified version of Light Control:

E) Invisibility: The character can turn invisible to sight using the Invisibility Ability.

F) Photonic Form: Take the Non-Corporealness Ability to enable the character to assume a form of pure light energy.

G) Light Speed: The character can fly at the speed of light (186000 miles per second), or 1,964,160,000 game spaces per round. This Voluntary Ability costs 50 CPs, PR=16 to activate and PR=16 per hour.


The She-Hulk joins the Avengers at the end of issue #221. Here is my take on her abilities using the Mighty Protectors rules.

Her alter-ego, lawyer Jennifer Walters

Thursday, May 25, 2017

Iron Man (revisited)

In Avengers issue #220, Moondragon mind controls Thor and orders him to defend her against the other Avengers. In the screenshot below you can see that Thor blasts the other Avengers with his lightning... and Iron Man absorbs it! This is also not the first time he's absorbed electrical energy... so, I've added Absorption to the list of his abilities.

Wednesday, May 24, 2017


Tigra is a lesser-known superhero with a somewhat convoluted origin, but she does join the Avengers in issue #211. Unfortunately, her stay with the Avengers is a brief one, and she leaves the team in issue #216. While an Avenger she does not yet have a tail, nor does she have additional super-abilities like regeneration, which she apparently gains at a later date. She does have heightened senses, but they are not good enough to prevent Captain America from sneaking up on her.

Tuesday, May 23, 2017

Ms. Marvel

Ms. Marvel joins the Bronze-Age Avengers in issue #171. She is described as having super strength, agility, stamina, can fly and has an unreliable "seventh sense" that sometimes warns her of danger and sometimes gives her visions of the future. Here's my take on her abilities using the Mighty Protectors rules.

Monday, May 22, 2017

Sunday, May 21, 2017


In the Silver Age, Hawkeye was constantly butting heads with whomever was currently leading the Avengers, usually Captain America. His temper begins to cool off during the Bronze Age, but it still flares up on occasion. In creating Hawkeye's abilities and trick arrows, I borrowed heavily from the write-up at Tim Hartin's V&V site.

I built his Bow & Arrows as an Arsenal, with every slot being a single charge. Technically speaking, there is no option under Arsenal for 36 slots, but I felt that increasing from 24 to 36 was worth (2.5) CPs and it dovetails nicely with what has been written about Hawkeye having 36 total arrows. The open options can be filled with a blunt, sharp, or trick arrow.

Hawkeye's Bow & Arrow Arsenal

Saturday, May 20, 2017


Here's a first draft of Bronze Age Thor and his alter-ego Dr. Donald Blake. Both are constructed using the upcoming Mighty Protectors rules created by Jeff Dee and Jack Herman. You can read more about the system at: monkeyhousegames or Jeff's Kickstarter project: V&V3.0/Mighty Protectors

Dr. Donald Blake

Wednesday, May 17, 2017

Avengers Quinjet

Here's the Avenger's "Bronze Age" Quinjet constructed using the Mighty Protectors vehicle rules.



This is the villain that single-handedly beats all of the Avengers in issue #158. He is arguably a "plot-device" villain, but it's still fun to attempt to write him up. I  had to go past the limits as shown in the rule book; his 2 mile area effect was particularly expensive.

Monday, May 15, 2017

Bronze Age Avengers

I had been reading old "Bronze Age" Avengers comics and in issue #158 the heroes fight the villain Graviton. I decided to stat out the avengers shown in this comic using the soon-to-be published V&V 3.0/Mighty Protectors rules. Their character sheets are shown below:


The Beast was one of the original X-Men but left that team and joined the Avengers in the early 1970's. In the original X-men, the Beast was their strongest member, but among the Avengers he's not nearly as strong as Thor, Wonder Man, Iron Man, or the Vision -- but he's much stronger than Yellow Jacket, Wasp, and even Cap. In addition to his super-powered physical traits, Hank also has "genius" level intelligence and is a master of many different scientific fields.

Captain  America

The super-soldier serum was supposed to bring a human to "peak human capabilities". Peak human stats are not defined in Mighty Protectors but it's likely around the 18-20 range. If Cap pushes his strength he can lift 960 lbs., which is pretty close to what is considered humanly possible, and still move at 1/2 movement. Cap's shield has almost never been broken or destroyed, and I thought about making it just a "special effect" of Heightened Defense, but in the end I went with the Shield ability and Special Melee Weapon to model its properties.

Iron Man

Iron Man's armor does so many things in the comics it can be daunting to model it in a game. In the Iron Man comic books, his armor was shown doing all sorts of things: hologram projection, voice distortion, fire extinguisher, magnetic ability, and even roller skates! But in the Avengers, he doesn't ever seem to use those abilities, so I did not include them. I looked up the Mk 5 Iron Man armor, which is what he wore in the 1970's, and I learned that Tony built his armor with force fields to "make the armor rigid". Since protection abilities stack in Mighty Protectors, that made modelling his armor a bit easier.

Scarlet Witch

The Scarlet Witch's primary ability is her mutant "Hex" power. This super-power requires her to use her hands, seems to affect an area, and almost always affects objects and not individuals. I looked through a lot of the Avenger comics looking for instances where she used her "mutant hex" power and came up with the list shown below on her sheet, but it is by no means exhaustive.


The Vision's abilities are pretty straight-forward and easy to model with Mighty Protectors. His stats, on the other hand, are debatable, but he needed to be close in strength to Iron Man. He was never shown as being particularly hard to hit so I modeled his incredible quickness as heightened expertise. His stats are shown as if he were using his density increase ability. I haven't yet read an issue showing him with perfect memory recall, but if I do I'll add it to his list of abilities.

Yellow Jacket

First he was Ant-Man, then Giant-Man, then Goliath and by the time Yellow Jacket debuted, Dr. Pym was on his fourth superhero iteration. Modelling him was fairly straight-forward although one can always argue just how much (or how little) of an ability he should have. Dr. Pym is described as one of the smartest individuals in the Marvel Universe, so I gave him a really high level of intelligence. His stats are adjusted to account for his Size Change B) Smaller ability.


The wonderful, winsome Wasp was probably the easiest character to model as she is basically a wealthy human woman with a few scientifically created abilities. You could argue that she should also have the ability to talk with and/or control ants, but I couldn't find an issue of the Avengers where she actually used the ability -- so I left it out. Her stats are shown as if she were shrunk.

Wonder Man

Wonder Man beat the Avengers in Avengers #9, so he had to be very tough. After he comes back to life and shortly thereafter joins the Avengers, he gets into a fight with the Vision and is winning before the fight is stopped. In another issue, he fights with and beats the Sub-Mariner.


Friday, May 12, 2017

First blog post

The purpose of this blog is to share my ideas about superhero role-playing gaming. It's a work in progress so expect frequent changes until I get the hang of this!