A blog about the Mighty Protectors superhero role-playing game.
Thursday, November 2, 2017
Here's my MP take on the Mole Man, the villain who the Fantastic Four fight in issue #1. His summoning ability works best when he is in his underground lair, taking 1 or 3 Rounds to use. Once summoned, the creature(s) will randomly depart; roll a d20 every hour and if a 20 is rolled, the creature departs.