Wednesday, February 12, 2020

Kraven the Hunter

Here's my MP write-up for the Kraven the Hunter, a Marvel super-villain and long-time Spider-Man foe!

Kraven first appeared in Amazing Spider-Man #15, published August, 1964. He was created by Stan Lee and Steve Ditko.

Kraven Sheet Image
origin
super strength
nerve punch
steel net
potions
cancel spider sense
muscular magnetizer
tracking sense

Notes:
1. The second number shown on the Leaping line of the MP character sheet is from my house rule on leaping. The first number shown uses the official MP rules.
2. This write-up reflects Kraven's Silver Age abilities.
3. Here is the link to the Kraven's Arsenal.
4. Motivation. I went with Conquest for Kraven's Motivation because it seems to fit him best. He wants to dominate his foes, such as Spider-Man.
5, Origin Type. The first time we see Kraven, he talks about how he gained his abilities by drinking a witch-doctor's potion, which seems to best fit Mystical Project. 
6. Using Multi-Ability on Natural Weaponry and Paralysis Ray (Kraven's "nerve punch") is a good way to save points.
7. Speed. Kraven claims to run as fast as a cheetah in short bursts, which is about 60 mph. If he pushes his speed he can get to 66 mph for one round.


Kraven the Hunter is a trademark of Marvel Comics. Mighty Protectors is a trademark of Monkey House Games. This write-up is by B.K. Adams.

No comments:

Post a Comment