He now uses what's left of his fortune to commit the crime of property destruction, almost exclusively against buildings owned by the raiders who ruined his company.
Tactics: Crane is not subtle: he drives his modified crane to a target, usually a building for which he has antipathy, and begins to destroy it using the crane's wrecking ball (which does 2d10+d8+1 blunt kinetic damage). His crane is modified to include an electrical field. He uses this field to keep unwanted enemies (heroes, police, paparazzi, etc.) off of his crane.
Crane is wealthy and will sometimes hire thugs (60-70 CPs) to provide extra protection from police and/or heroes.
Quotes: I'm Forester Charles Crane and I built this city. Now watch me destroy it one building at a time!
Notes: This character is comedic in nature. Crane is not really evil, and doesn't want to kill anyone (with the possible exception of the men who ruined his company). The PCs should want to apprehend Crane and make sure he has a nice padded cell in an insane asylum.
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This is awesome. Lighthearted comedy villains are always a nice change of pace.
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