Origin: Kadeem Najjar is from an affluent family whose roots are based in Cairo, Egypt. As a teenager, he came to the U.S. in the 1990s in order to study medicine at Stanford University. Being somewhat shy as well as a foreigner, he made few friends, but he poured his energy into his studies and graduated near the top of his class. He then went to medical school where he again excelled in his studies. With a loan from his father, Mansour, he started his psychiatry practice.
Recently, he began experimenting with "ancestral memory" and accidentally unlocked a powerful and evil alter-ego named Karnage. The alter-ego has a special requirement -- a chemical found only in human adrenal glands. Due to this requirement, Karnage has begun killing random homeless people.
Dr. Najjar is horrified by what his alter-ego has done but he is too arrogant and prideful to turn himself in to the authorities.
Tactics: Karnage likes to fight in the dark and often goes on his murder sprees at night. If inside a building with artificial lighting, he will cut the power, preferring to fight in the dark and relying on his full sense of smell to find and attack his enemies. He will push his damage in an attempt to maximize his sharp kinetic (spine) damage as well as to inject his poison, which must do 1 hit point to be effective.
Should Karnage find himself losing a fight he will try to run away using his Speed ability, pushing his acceleration to put as much distance between himself and the heroes as possible. He'll attempt to hide in the sewers if possible, using his heightened olfactory sense to guide him.
Quote: "You are nothing... less than nothing... while I wield powers unlocked from humankind's' ancient past!"
Notes: Karnage makes a good villain for a solo (150 CP hero) crime-solving adventure or a group of 3-4 100 CP heroes. For a group of 150 CP heroes, increase Karnage's total CPs to 200.
Karnage PDF
Character Sheet: