Kree Military Uniforms
1. The ship uses the teleportation ability (it opens a gateway) to travel through space. It has enough distance to instantaneously get to the Large Magellanic Cloud (the Kree's home galaxy), which is 158,200 light years from Earth. I extrapolated from the chart in the MP rule book to get the distance for (60) CPs.
2. The ship has Adaptation: Spaceworthy, which is the Adaptation ability and includes: asphyxiation, cold temperatures, low pressure, and radiation.
3. The integral abilities of Automation and Performance (Ht. Agility and Ht. Cool, respectively) were only added to make the total system spaces properly add-up.
4. Female Kree sometimes have abilities the males do not receive, such as Emotion Control and Siphon.
- Emotion Control: Love, IN sv@-2 (10), CL" range, Single Emotion (-5), Misc: males only (-5), Unobvious (5), PR=1 (5), Total CP cost = (10).
- Siphon: 2d6 hits (15), Suppress (-5), No Range (0), PR=0, Total CP cost = (10).